OLD NEWS
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April 10th, 2007
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BreakPoint 2007 update
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At BreakPoint 2007 we contributed with the following, while delaying our Amiga
64k well before the party and missing the deadline with our pc 4k:
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October 24th, 2006
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The Meltdown 2006 update
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At The Meltdown 2006 we contributed with the following:
- Fallty - our 4k intro - became 3d in the demo compo.
- Lilla Bjaelke by Farfar won the pixel graphics compo.
- Bridge At Kipi by Farfar won the photo manipulation compo.
- The Dive by Laika won the raytrace graphics compo.
- Man mashine by Laika became 3nd in the pixel graphics compo.
Also our 4 kb intro Benitoite (in coop with TBC) from Evoke and
the 4 kb cruncher Crinkler has finally been added to the site.
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April 18th, 2006
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BreakPoint 2006 update
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At BreakPoint 2006 we won a smashing victory in the Amiga 64k intro competition
with our 4k intro Planet Loonies. On the other hand neither our PC 4k intro (in coop with TBC)
or our Amiga 64k was finished, meaning that we only participated with Planet Loonies and a entry by Booster in the streaming music compo, which did not pass preselection.
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December 10th, 2005
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TRSAC 2005 update
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At TRSAC 2005 we contributed with the following:
- FaarK II won the 4k intro compo. (not really worth releasing).
- Busfisk by Farfar won pixel graphics compo.
- Death by rabbit by Laika won hand drawn graphics compo.
- Fisse by Farfar became 2nd in the hand drawn graphics compo.
- Domestic dispute by Booster became 5th in the streaming music compo.
- AppleGroove by Farfar became 7th in the streaming music compo.
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August 1st, 2005
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Assembly 2005 update
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At Assembly 2005 Blueberry held seminars on his crinkler pc 4k compressor and the state of
art in amiga 4ks and we submitted the pc 64k intro Flight 666
(as our plane up there was flight 666, just like in Spor 2 Blaa Trappe),
which won 2nd place in the intro compo
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March 30th, 2005
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BreakPoint 2005 update
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At BreakPoint 2005 we contributed with the following, which all got a great
response down there (see the live videos of Noxie and Multiverse):
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November 1st, 2004
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IKanim Final
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The final version of IKanim is now out.
The improvements are additional and improved character animations, a hires version for very fast machines,
timing adjustments and fixing of some minor compatibility issues.
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August 12th, 2004
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Assembly 2004 update
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At Assembly 2004 we participated with our first pc release, the 4k intro
A Little Shady. However for some strange reason this throughly tested
(on systems close to the specified compo machine) intro did not work on the actual compo machine. But unlike
any decent party this did not stop the organizers spreading the intro on all the big sites, so we can just as well
release it now anyway. Currently it only works on Radeon 9500+ machines, while GeForceFX based hardware will work
when nvidia releases better working GLSL drivers.
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April 25th, 2004
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BreakPoint 2004 update
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At BreakPoint 2004 we got some mixed results. The (compomachine) working
version of our PC 4k didn't reach the party, and farfar's suberb theme compo pic didn't qualify because of the
lack of decent stages. However, Laika's quicky done theme compo pic ended up 3rd and the response to our
Amiga 4k winner Ikanim was incredible with people waving back to the guy in the endpart, people talked about setting new
standards for Amiga 4ks etc.
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December 29th, 2002
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Compusphere XIII update
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At Compusphere XIII we participated with the following, resulting in 3 winning productions, although the
competition unfortunatly was a bit weak.
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August 23rd, 2002
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TRSAC FU update
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At TRSAC FU we participated with the following, resulting in 4 more ducks for the collection. Unfortunatly
the 060 Amiga demo was not finished in time.
- Kunto won the oldskool demo compo as the sole entry.
- Teddy by Laika became 2nd in the handrawn graphics compo.
- Mellen by Farfar became 3rd in the pixel graphics compo.
- In The Wild by Laika became 3rd in the animation compo.
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April 20th, 2002
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The Castle Final
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The final version of The Castle is now out.
Major improvements are additional timing effects, a Cybergraphics/Picasso96 version, new endpart music and
last but not least the ability to run on machines with 16 mb fastram.
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April 2nd, 2002
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Mekka-Symposium 2002 update
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At Mekka-Symposium 2002 we participated with the following results:
- The Castle became 2nd in the intro compo, only beaten by Potion's PPC+W3D intro.
- Don't fight, play chess by Laika won the Robots vs Knighs graphics compo.
- Pony by farfar became 6th in the freestyle graphics compo.
Unfortunatly we didn't have the time to finish our pc 64k intro, so watch out for that later.
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November 29th, 2001
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4BC sample generator released.
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We have released our, so far internal, sample generator tool
4BC including GUI. It's meant as a tool
for musicians, as we are not releasing the generator source, so you can't use
it for your own intros.
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October 22nd, 2001
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Macaw joined, the start of the highend division
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Macaw has joined Loonies as pc coder.
Together with Booster doing PC code too, this means that we are expanding our activities by starting a new
highend division producing OpenGL demos.
Initially the productions will be windows only, but we hope to expand to AmigaOS, when decent highend Amiga
hardware arrives (AmigaOne, Pegasos, SharkPPC, etc).
Making multiplatform demos on modern PCs and the current Amiga PowerUp cards doesn't really make sense,
but when using comparable hardware it does. OpenGL is pretty standard, and a comprehensive demo system can
take care of the remaining differences, making dual platform releases possible.
However, we are still mainly an Amiga scene group, we are just opening the possibily of doing other kind of stuff
than what's possible on software rendered 68k Amigas.
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October 16th, 2001
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TRSAC Autumn update
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At The Real Scene After Christmas Autumn we participated with
the following, resulting in 5 more ducks for our big collection:
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September 10th, 2001
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fasix left the scene
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fasix has left Loonies and the scene.
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August 30th, 2001
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TRSAC Autumn 20001 invitation
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We have released the official invitation intro for
The Real Scene After Christmas Autumn 2001 party in Copenhagen. Remember to Sign up!
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May 15th, 2001
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Hotstyle Takeover Final
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The final version of Hotstyle Takeover is now out.
Apart from lots of small improvements, part 2 should finally be 100% oneframe even on the slow Blizzard 1260s.
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April 18th, 2001
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Mekka-Symposium 2001 update
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At Mekka-Symposium 2001 - The Scene Olympics we participated with
the following results:
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Mar 4th, 2001
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Major redesign of loonies.dk
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Finally the new site is ready and online. Apart from the new design and generel updates, we have
added new sections for pictures and modules (modules still awaiting entries though). The future section has on the other
hand been removed, as we were not too keen about writing too much about our bigger upcoming projects there anyway...
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Jan 1st, 2001
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The Party 2000 update
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At The Party 2000, we didn't release any intro or demo, as The Party has
become some lame LAN party, and isn't really a scene event anymore. Besides
participating at TP has always been some kind of a lottery, considering
both the lack of care for your productions in the demolab and in the later years
the extreme low votecount making the results more or less dominated by the
groups who have a big presence at the party...
We did however sent in a few pictures, without being present:
Pixel Graphics
Raytrace Graphics
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Nov 16th, 2000
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Dran has left the scene
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Dran has left Loonies and the scene - you can still contact him at dran@loonies.dk though...
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Nov 6th, 2000
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TRSAC 00.5 update
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At The Real Scene After Christmas 00.5 we participated with
the following, resulting in 3 more ducks for the collection:
- At The Movies won the demo compo.
- TRSAC duck by Laika became 3 in the raytrace compo.
- farfar participated with a lot of pictures, without getting a duck ;)
- Blueberry won the special "best stunt" golden duck, by showing why he usually codes instead of competing in hd-throwing.
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Jul 16th, 2000
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Scene Meeting 2000 update
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At Scene Meeting 2000 We participated with the following:
- Arla won the demo compo!
- Sleeping by Fasix won the graphics compo!
- Gladiator by Laika became 2nd in the graphics compo!
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